PlayerPropertiesChangedEvent

data class PlayerPropertiesChangedEvent(playerId: PlayerId, properties: List<PlayerProperty>) : Event

This can be called multiple times, and can be used to set / override / remove player properties. A null propValue indicates removal.

Constructors

PlayerPropertiesChangedEvent
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fun PlayerPropertiesChangedEvent(playerId: PlayerId, properties: List<PlayerProperty>)

Functions

domain
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open override fun domain(): String
Returns domain name for which event was generated.
eventName
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open override fun eventName(): String
Returns event name as described in protocol.

Properties

playerId
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val playerId: PlayerId
properties
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val properties: List<PlayerProperty>

Sources

jvm source
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