Player Properties Changed Event
data class PlayerPropertiesChangedEvent(playerId: PlayerId, properties: List<PlayerProperty>) : Event
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This can be called multiple times, and can be used to set / override / remove player properties. A null propValue indicates removal.
Constructors
PlayerPropertiesChangedEvent
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fun PlayerPropertiesChangedEvent(playerId: PlayerId, properties: List<PlayerProperty>)
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Functions
Properties
Sources
jvm source
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