Player Message
Have one type per entry in MediaLogRecord::Type Corresponds to kMessage
Constructors
PlayerMessage
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Properties
level
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Keep in sync with MediaLogMessageLevel We are currently keeping the message level 'error' separate from the PlayerError type because right now they represent different things, this one being a DVLOG(ERROR) style log message that gets printed based on what log level is selected in the UI, and the other is a representation of a media::PipelineStatus object.
Sources
jvm source
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